lp lp >lk hp

Today’s drawing: Jason Todd aka Red Hood, another one to go up for sale. This one’s brush and ink, fine liner, and marker pen on paper.

Today’s drawing: Jason Todd aka Red Hood, another one to go up for sale. This one’s brush and ink, fine liner, and marker pen on paper.

Can’t remember how much of my recent stuff I’ve posted on here lately, but here’s a Thwomp and three mini canvases (about 2 inch square) of Thwimps. All going into my stock of things up for sale at my first mart in a couple of weeks.

These are all acrylic paint on canvas.

Today’s Nightwing drawings, in both pre and post New 52 costumes.

Done with marker pen and brush and ink on paper.

robscorner:

J U S T I N B A I L E Y

robscorner:

J U S T I N B A I L E Y

(via vice-s-assistant)

graaaawrgames:

Great! You fulfiled your mission

Samus is a WOMAN???

graaaawrgames:

Great! You fulfiled your mission

Samus is a WOMAN???

Process in my sketchbook, and the final Wolverine painting based on the Weapon X comic.

vice-s-assistant:

doctorbutler:

24. Is there a character you really like, but just cannot ever use properly or correctly?

RAGEENG STAHHWWMMM!!!

Unfortunately, that’s Vice for me. Its like she’s a grappler, I get that. Then why aren’t her grabs straight 360 or 180 motions? No it’s goofy reverse 180 with a random right/left direction on the end. WHY?

I don’t know if this helps at all, but when I’m playing characters with goofy SNK inputs like this, I have a way of thinking of it which sometimes helps me.

Take for example, half circle back, forward, punch. I imagine it is a 360 with a shortcut in it where I don’t have to go through the “up” portion.

I’m not sure if that makes sense, but I’d do the half circle back and kind of continue the motion to forward almost as if it were a 360. I suppose it is literally just the way I picture the movement in my head, as obviously the input remains the same, but there you go ^.^’